Pole Position 2010: Review

We very rarely observe managers for quite objective reasons: this game layer is interested in gently, say, not the largest number of people, and sensible things that should at least slightly pay attention, go out no more than one or two times a year a year. As a rule, these are football managers, less often – basketball. But now we will talk about real exotic-about the simulator of the manager of the whole team in Formula 1 (by the way, this wonderful game is released under the license of the latter this year).

When there is no money

Pole Position 2010 only one annoying circumstance is destroyed – the budget of execution. The heart is compressed at the sight of buttons, graphs and three -dimensional car models, as if painted on paid courses “Photoshop CS4 for beginners”. On the one hand, it seems to be nothing superfluous – everything is designed ascetic, unnecessary elements in the interface design are not observed at all, and even your parents will figure out navigation.

The main trouble makes itself felt during the launch of the same test drive: we are shown a certain toy plastic track with cardboard stands and a plasticine route (we, of course, exaggerate, but we hope you understand). It’s just that they just show it – they still make you believe in the seriousness of the intentions of the developers who climbed out of the skin to build a very realistic landfill for us for the implementation of managerial ambitions.

The concept of the internal device helps out the very concept PP 2010. It will turn out to be at least very pleasant for all those who experience sacred thrill when viewing all kinds of programs, direct broadcasts and video days according to Formula 1. If you have ever dreamed of finding out how this huge mechanism works from the inside to deliver the highest pleasure to riders, their mechanics, television porters, viewers, viewers and even cleaners of tracks, then Pole Position will try to satisfy your curiosity. How convincing it will turn out – we are not vouching to say. We were enough for a short while.

After the generally

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accepted formalities in the games of a similar sense – the choice of the appearance of the protege, its age, nationality and gender, as well as bindings to their favorite team – the harsh everyday life of mathematical calculations and balanced decisions are already coming.

The ongoing flow of numbers, letters of partners and acceptance from potential employees here in equal proportion is diluted with pleasant fuss with vehicles. The purchase of new promising engines, hand -coined gearboxes, electronics of a new generation and all kinds of useful trash that improves aerodynamic resistance, lies on your shoulders. The pilots themselves, if they are quite highly qualified and gifted, will show you in text hints, which is most suitable for the pain assigned to them. The process of final verification of compatibility details, adjusted the front and rear clearance, testing the assembled car in the aerial tube – and now the kar on the track.

Pilots, as well as cars, you will have one or two, but the service staff will have to hire a lot. There will definitely be no problems with the search for workers. It is enough to find a list of potential “customers” according to the right vacancy, choose the one he likes and make him an offer, which he cannot refuse. It is very simple to control the size and seriousness of the proposal with the appropriate “slider of good luck”: promise more money-then wait after a couple of days of the response of the approving letter (yes, you still need to wait for the solution).

The patient is rather dead

You can purchase the necessary spare parts from official suppliers, but if their services are absolutely not satisfied with you, then this means that it is time to resort to the help of regular Rabryndyaev designers. Having set some parameters for the details, we send our chief employee in the company of assistants to create a Uber-useful part of increased strength and reliability. But it should be remembered that even an additional gear, and after it, anything can happen: a change of leader in the season, a nervous breakdown at the pilot or the dismissal of key employees. Therefore, the choice of the time period should be treated with special responsibility.

Licenses in Pole Position, Naturally, no. We will have to work with Reno, but not Renault, Evil Bull instead of Red Bull – you should not turn your nose, it is tolerant, if you take into account the super -budget of the project.

We would continue to tell you about Pole Position 2010, Yes, only most players will still not pay attention to her. To achieve the highest goal – prey for the team of the loud title of world champion – unfortunately, units will be able to. The rest will quite reasonably leave the game and delete it in an hour after its launch.

Budget simulator of the manager of the Formula-1 team. Without bought licenses, with a clumsy interface and not the highest level of execution.

Pros: This is the simulator of the Formula-1 team manager-a rare thing in all respects.
Cons: low level of performance.


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